The goal of the company is to take nostalgic game design and create games for people to enjoy today.
I always knew I wanted to make games. The first game I ever made was made in powerpoint and spanned several floppy disks! It was called HIARKIN and it’s mostly lost to time now, although I did find one of the disks when I was clearing out my room a few years ago!
When I finished school I decided to pursue Game Design. I learned a few basics at College, but really all that was good for was playing on the DS all day, and occasional rounds of Smash Bros on the projector. I did upload a terrible flash game called On The Edge Of Time, which you can still play today on newgrounds.
Next came university and I wanted to take another step on the path of becoming a game designer, the first playable game I released was Quantum Shift, a game I made as the project part of my Final Year Project. Download the demo here.
After Uni I got a job in IT, during the past few years my understanding of coding has got much better and I decided to try and get some more practise by downloading Stencyl.
I made a quick game to try it out and test the uploading to iTunes. This game is called BLAST AREA. Unfortunately I've had to take the game off the App Store as it wasn't making me any money and was costing too much to keep renewing my apple licence... Maybe one day it will make a comeback!
Later that year, I released a game called Super Donuts for iOS and Android. You can play the original Kickstarter Demo on here, or watch a full play through of the game on my channel here - Super Donuts! Developers Commentary : Making of My Own Indie Game! 100% Walkthrough
Unfortunately the game didn't do as well as I hoped, and has since been taken off the App Store, I was put off from making games for a while,
Scroll down for a look at some of my projects.
I also make weekly Retro Gaming videos on my YouTube channel - Link